An Indoor Golf Simulator for Continuous Golf Games

نویسندگان

  • KeeHyun Park
  • SeungHyeon Lim
چکیده

An indoor golf simulator is an augmented game simulator. Because an indoor golf simulator can be easily installed in indoor golf centers, fitness centers, offices, and residential houses, it has become one of the hottest products on the market, allowing golfers to enjoy their games indoors. However, the existing indoor golf simulators require that a player finish his game without a break. This paper proposes an indoor golf simulator that allows a player to pause a game at any time and resume it at any place. The proposed simulator applies data synchronization techniques in ubiquitous environments. The simulator consists of PC consoles, a proxy server, and a player data server. The PC console client uses a XML-based communication protocol to send information about the game to the player data server via the proxy server. The communication protocol supports DS (Data Synchronization) operations between the PC console client and the player data server. Located between the PC console client and the player data server, the proxy server receives game information from the PC console client and sends the information to the player data server, and vice versa. When the player data server authenticates the player, the proxy server establishes a new communication session and manages the session until the game is either terminated or suspended. The player data server authenticates the player and keeps his or her latest game information for later use (e.g., to resume the game). Each component of the simulator is designed and explained in detail. By applying DS protocols, the proposed simulator allows a player to pause his or her game at any time and resume it at any place.

برای دانلود رایگان متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

In-Game Physiological Responses of Young Elite Male and Female Golf Players: A Field-Based Study

Background. Females' golf course lengths have been reduced due to their strength characteristics, leading to shorter shot distances than men. Although the golf game requires different physical conditions for females and males, the physiological demands of both genders are unknown. Objectives. This study aimed to investigate the physiological responses of female and male golfers during 18 holes...

متن کامل

How Can Wii Learn From Video Games?: Examining Relationships between Technological Affordances and Socio-Cognitive Determinates on Affective and Behavioral Outcomes

When the Nintendo Wii was released to the public in November 2006, video game play was changed. The unique motion sensing technology allowed game players to interact with the game environment using kinesthetic body motions that replicated realworld activities. In essence, the Wii acts as a virtual simulator for many types of games and activities including bowling, tennis and golf. When combined...

متن کامل

Golf Coaches Use Tacit Knowledge to Improve Transfer Performance: Understanding the Mediating Role of Transfer Capacity in Golf Coaching

Background. Golf is relatively new in China, and overall playing skills are low. Although golf coaches are vital in improving golf skills, their teaching skills are underdeveloped. Objectives. This study aims to explore how the coach’s tacit knowledge affects the transfer performance by exploring the factors that affect the teaching ability of Chinese golf coaches. It aims to improve the teach...

متن کامل

Improved motor-timing: effects of synchronized metro-nome training on golf shot accuracy.

This study investigates the effect of synchronized metronome training (SMT) on motor timing and how this training might affect golf shot accuracy. Twenty-six experienced male golfers participated (mean age 27 years; mean golf handicap 12.6) in this study. Pre- and post-test investigations of golf shots made by three different clubs were conducted by use of a golf simulator. The golfers were ran...

متن کامل

Approaching Sustainability through Stakeholder Involvement

Until the last decade of the 20th century, the environmental aspects of the sport industry very seldom received any attention in the societal debate. The very same year as the UNEP summit on Environment and Development was held in Rio, negative environmental aspects on the hosted city occupied space from the sport broadcast of the Summer Olympics in Barcelona. Despite an ambitious environmental...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 2013